Sorta slow on this one because I’ve been really picky about my edge flow as well as trying to get everything as smooth and accurate as I can. I’m currently using the mesh smooth preview but i’m going to round it out manually later. I don’t want to be dependent on meshsmooth but it gives me a good idea of where I’m going without getting too much into the details right now. I worked mostly on the door and window areas, fixed a lot of the edge flow and did the creases and such around the wheel wells and bottom portion. I know I don’t really have to be too concerned about the edge flow for something that won’t deform but It’s a fun little puzzle game and good practice I suppose.
May 25, 2011