An illustrator currently working at Sprayground, a backpack/bag company. Graduated from The Art Institute, Sunnyvale, In Game art and Design. I’m experienced in  Illustration, 3d modeling and texturing, fashion and industrial design. After graduating From the Art Institute I worked with Aeria games, later known as Playnext. Here I was able to help develop original games in Unity as well work with great IP’s such as Assassins creed and Marvel. Now San Jose based, spending my free time sellling prints and art at comic conventions locally. Currently also working on my own comic, Named “Clutch” written and illustrated by me.


2017 Uper Deck with Marvel

Create Original 1 of 1 character sketch cards. traditional media, non-digital

04.2016-Current Sprayground, New York NY 

Conceptualize designs for backpacks, coats, and accessories for the product itself and the artwork printed onto products
Execute designs in a variety of styles, cartoon, comic, digital paint, composite
Work with a variety of intellectual properties’ style guides Including Marvel, WB/DC comics, Nickelodeon and FOX.
Prepare Tech packs for overseas production

11.2011-08.2015 Playnext, Formerly Aeria Games, San Jose CA
Senior Game Artist 2

X:Men: Battle of the Atom.
Established UI art style and Character Style Guide
Created and Illustrated original characters
Oversaw Art creation (Outsourced and In House)
Created UI and Marketing Assets
Created Icons

X-Men:Battle of the Atom Mobile game
Established UI Art style
Managed and reviewed outsourced card art
Created the UI Assets, Created Card frames
Created Icons, UI, in-game items and shop items
Created Marketing Assets
Created Original card art

Assassins Creed: Memories
Created Icons, UI and Shop Items.
Consulted on UI design
Created character designs and roughs for outsourcing
Created side scrolling backgrounds for running

12.2010-01.2011 KlickNation, Sacremento, CA

Six Gun Galaxy
UV Layout for building Assets
Texture Design and color maps
Deliver textured .obj models



The Art Institute of California -Sunnyvale
Bachelor of Science Degree in Game Art and Design, 2012

The Art Institute of California -San Francisco
Media Arts and Animation 2002-2004